Code Roblox Army Control Simulator



Dec 2, 2020

If you were looking for the newest valid Treasure Hunt Simulator codes, you have come to the right place, so enjoy the codes and the rewards.Army control simulator codes listSimulator

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All Treasure Hunt Simulator Promo Codes


Valid and Active Codes


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How to Redeem Treasure Hunt Simulator Codes


Click on the twitter icon, in the left side of the screen, below the rubies, type the code you want, and finally click on redeem. You can see how to redeem codes in this video:
Note
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Army simulator 2020 codes

Code For Roblox Army Control Simulator

  1. ONLY FOR SOVIET UNION https://www.roblox.com/games/2988554876/AREA-51-Military-Simulator
  2. Made by roblox1geret
  3. local MilGUI = Instance.new('ScreenGui')
  4. local title = Instance.new('TextLabel')
  5. local rlist = Instance.new('TextButton')
  6. local moresoon = Instance.new('TextButton')
  7. --Properties:
  8. MilGUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  9. MilGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  10. Frame.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
  11. Frame.BorderSizePixel = 5
  12. Frame.Position = UDim2.new(0.0645577759, 0, 0.428977281, 0)
  13. title.Parent = Frame
  14. title.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
  15. title.BorderSizePixel = 5
  16. title.Font = Enum.Font.GothamSemibold
  17. title.TextColor3 = Color3.new(1, 1, 1)
  18. title.TextSize = 25
  19. title.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  20. title.TextWrapped = true
  21. tpguns.Name = 'tpguns'
  22. tpguns.BackgroundColor3 = Color3.new(1, 1, 1)
  23. tpguns.BorderColor3 = Color3.new(1, 0, 0)
  24. tpguns.Position = UDim2.new(0, 0, 0.234728873, 0)
  25. tpguns.Font = Enum.Font.Gotham
  26. tpguns.TextColor3 = Color3.new(1, 1, 1)
  27. tpguns.TextStrokeColor3 = Color3.new(1, 0, 0)
  28. tpguns.TextWrapped = true
  29. rlist.Name = 'rlist'
  30. rlist.BackgroundColor3 = Color3.new(1, 1, 1)
  31. rlist.BorderColor3 = Color3.new(1, 0, 0)
  32. rlist.Position = UDim2.new(0, 0, 0.533034325, 0)
  33. rlist.Font = Enum.Font.Gotham
  34. rlist.TextColor3 = Color3.new(1, 1, 1)
  35. rlist.TextStrokeColor3 = Color3.new(1, 0, 0)
  36. rlist.TextWrapped = true
  37. infjump.Name = 'infjump'
  38. infjump.BackgroundColor3 = Color3.new(1, 1, 1)
  39. infjump.BorderColor3 = Color3.new(1, 0, 0)
  40. infjump.Position = UDim2.new(0, 0, 0.72717303, 0)
  41. infjump.Font = Enum.Font.Gotham
  42. infjump.TextColor3 = Color3.new(1, 1, 1)
  43. infjump.TextStrokeColor3 = Color3.new(1, 0, 0)
  44. infjump.TextWrapped = true
  45. moresoon.Name = 'moresoon'
  46. moresoon.BackgroundColor3 = Color3.new(1, 1, 1)
  47. moresoon.BorderColor3 = Color3.new(1, 0, 0)
  48. moresoon.Position = UDim2.new(0, 0, 0.889852583, 0)
  49. moresoon.Font = Enum.Font.Gotham
  50. moresoon.TextColor3 = Color3.new(0, 0, 0)
  51. moresoon.TextStrokeColor3 = Color3.new(1, 0, 0)
  52. moresoon.TextWrapped = true
  53. openclose.Name = 'openclose'
  54. openclose.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
  55. openclose.BorderSizePixel = 5
  56. openclose.Position = UDim2.new(0.481023878, 0, -0.000863611698, 0)
  57. openclose.Font = Enum.Font.SourceSans
  58. openclose.TextColor3 = Color3.new(1, 1, 1)
  59. openclose.TextSize = 14
  60. openclose.TextStrokeTransparency = 0
  61. -- Scripts:
  62. local d = game.workspace:GetDescendants()
  63. for index, descendant in pairs(d) do
  64. if descendant.Parent.Name 'Model' then
  65. descendant.Parent.PrimaryPart = descendant.Parent.Part
  66. descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 3.5, 215.72))
  67. end
  68. if descendant.Name 'TrenchShotgun' then
  69. descendant.Parent.PrimaryPart = descendant.Parent.Part
  70. descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 6.5, 215.72))
  71. end
  72. end)
  73. rlist.MouseButton1Click:Connect(function()
  74. local list = game.Players.LocalPlayer.PlayerGui.playerList
  75. if list.Enabled true then
  76. game.Players.LocalPlayer.PlayerGui.playerList.Enabled = false
  77. game.Players.LocalPlayer.PlayerGui.playerList.Enabled = true
  78. end)
  79. infjump.MouseButton1Click:Connect(function()
  80. local Player = game:GetService'Players'.LocalPlayer;
  81. function Action(Object, Function) if Object ~= nil then Function(Object); end end
  82. UIS.InputBegan:connect(function(UserInput)
  83. if UserInput.UserInputType Enum.UserInputType.Keyboard and UserInput.KeyCode Enum.KeyCode.Space then
  84. Action(Player.Character.Humanoid, function(self)
  85. if self:GetState() Enum.HumanoidStateType.Jumping or self:GetState() Enum.HumanoidStateType.Freefall then
  86. Action(self.Parent.HumanoidRootPart, function(self)
  87. self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
  88. end
  89. end
  90. end)
  91. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  92. counter = 0
  93. open = true
  94. openclose.MouseButton1Click:Connect(function()
  95. Frame.Visible = false
  96. open = false
  97. Frame.Visible = true
  98. open = true
  99. end)
  100. while true do
  101. tpguns.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  102. rlist.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  103. infjump.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  104. title.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  105. title.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  106. moresoon.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  107. Frame.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  108. openclose.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  109. openclose.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  110. end

Codes For Control Army Simulator